Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The basic design of a crossbow gives rise to the arbalest or 'slurbow'; a much more intricate device, complete with a hand-turned cranequin to recock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
Orcs prize any such weapons they can manage to plunder, and they invariably end up in the hands of their strongest and most cunning archers.
Advances from: | Orcish Crossbowman |
---|---|
Advances to: | |
Cost: | 43 |
HP: | 56 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Orcish Slurbow |
Abilities: |
short sword blade | 8 - 3 melee | ||
crossbow pierce | 12 - 3 ranged | ||
crossbow fire | 15 - 2 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Continental | 2 | 30% |
Deep Water | 99 | 20% |
Forest | 2 | 50% |
Hills | 1 | 50% |
Ilha | 1 | 40% |
Mountains | 2 | 60% |
Mushroom Grove | 3 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
não | 3 | 20% |